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NAVIGATING THE ACADEMY

Which COC CLASSES am I allowed to take?

Provided here is a database of the COC classes that AOC students take. We include classes in all pathways, as well as professors for each class. Keep in mind that AOC students are not permitted to take online or hybrid classes. You are not required to take all the recommended classes for each pathway, so you should talk to Ms. Cubbage to clarify which classes are right for you. Explore the different possibilities below!

EXPLORE CLASSES IN:
 

COC CLASSES IN VISUAL ARTS & DESIGN

Students find creative outlets, develop communication skills, and revel in the joy of creation in classes that include Graphic & Multimedia Design, Computer Animation, Scriptwriting, and Photography. Learn industry-grade software through courses such as Digital Illustration, Design Elements of Architecture, Interior Design, and more. 

ARCHT 110

Architectural Drafting

Presents current practices in architectural drafting and construction technology focusing on a small single family residence. Drafting techniques will emphasize clarity, line weight expression and accuracy. Same as ID-110.

Professors/Instructors

ARCHT 160

2D CAD for Architecture & Interior Design

Presents drawing and editing commands and procedures to complete basic 2-D CAD drawings for an architectural set of construction documents.

Professors/Instructors

Oliver, J.

ARCHT 260

3D CAD for Modeling/Animation

Presents advanced computer-aided drafting (CAD) features to create three-dimensional conceptual drawings. (prereq: Archt 084 or 160)

Professors/Instructors

Flores, O.

ART 124A

Drawing I

The beginning course in drawing experiences emphasizing basic drawing techniques in a variety of media and compositional and design fundamentals.

Professors/Instructors

ART 124B

Drawing II

The beginning course in drawing experiences emphasizing basic drawing techniques in a variety of media and compositional and design fundamentals.

Professors/Instructors

ART 140

Beginning Design: 2-D Media

Introduces the study of the elements and principles of 2-D design with special emphasis on structure, color, and composition; materials may include pencil, gouache, and ink.

Professors/Instructors

ART 141

Beginning Design: 3-D Media

Introduces the basic principles of three-dimensional design with applications in a variety of sculptural media including clay, plaster, wood and paper. Field trip may be required.

Professors/Instructors

CAWT 140

Survey of Microsoft Office Programs

Examines operating systems, Microsoft Office, word processing, spreadsheet analysis, database management, presentation software, and the application of information technologies to organizational settings.

Professors/Instructors

CIN 120

Film Aesthetics

Surveys the motion picture both as a medium of mass communication and as a developing art form. Analyzes representative feature films as to genre, technique, aesthetics, and sociological impact.

Professors/Instructors

Peterson, G., Smith, T.

CIN 123

American Cinema

Surveys American motion pictures that have been made by filmmakers representing a variety of American ethnic groups. Students will analyze Hollywood's treatment of ethnic cultures throughout film history.

Professors/Instructors

COMS 105

Fundamentals of Public Speaking

Examines the principles and practices of public speaking, communication theory, and techniques for public speaking. Includes speech organization, development, research, audience analysis, reasoning, and presentation skills for the development of informative and persuasive speeches.

Professors/Instructors

GMD 142

Digital Illustration

Introduces digital illustration for graphic design using Adobe Illustrator and Adobe Photoshop. Topics include: book, editorial and package design.

Professors/Instructors

GMD 144

Graphic Design I

Introduces the design of print graphics, covering various page layout formats and the fundamentals of typographic design. Includes instruction in several software applications.

Professors/Instructors

Orouji, O.

GMD 145

Typography

Introduces type and typography for visual communication. Traditional and contemporary techniques are combined to explore the art of letterforms.

Professors/Instructors

GMD 173

Motion Design

Introduces the fundamental concepts, terminology, and techniques of motion design using industry standard software such as Adobe AfterEffects.

Professors/Instructors

GMD 177

Web Page
Design I

Introduces the fundamental concepts, terminology and techniques of web and interactive design using industry standard software.

Professors/Instructors

Gnezdilov, V.

MATH 102

Trigonometry

Examines trigonometric functions, identities, and equations, along with solutions of triangles, complex numbers, vectors, and applications.

Professors/Instructors

MATH 104

Precalculus

Analyzes equations, inequalities, functions, systems of equations, conic sections, zeros of polynomial equations and additional topics in preparation for calculus.

Professors/Instructors

MATH 140

Statistics

Examines statistical methods including empirical and theoretical frequency distributions, sampling, estimation, hypothesis testing, correlation, regression, probability, counting techniques and computer-based statistical software.

Professors/Instructors

MEA 100

Mass Media & Society

Surveys mass communication by examining the interrelationships between media and society, and by defining the history, structures, trends and technologies of mass media content, including print, radio, television, film, digital media, social media and the internet.

Professors/Instructors

MEA 101

TV and Film Aesthetics

Surveys and examines the fundamental components of cinematic art, as found in television, film and digital media. Students analyze how various dramatic, narrative, and technological conventions are used to tell stories and create meaning.

Professors/Instructors

Overdevest, J.

MEA 102

History of Animation

Surveys and analyzes animated motion picture and television masterpieces from their inception to the present, including the ideas and values of the examined animated films as reflected and emphasized through artistic techniques.

Professors/Instructors

MEA 106

Introduction to Animation

Introduces the principles of animation, laws of motion, timing, analysis, and the production of a short animated narrative video using traditional drawing methods.

Professors/Instructors

MEA 108

Scriptwriting

Presents writing for film, television, and electronic media and surveys standard industry script formats for commercials, broadcast, film and television narratives.

Professors/Instructors

Caldwell, S.

MEA 114

Digital Sound Editing

Introduces non-linear sound editing and audio creation used for multimedia content, including podcasts, film and television soundtracks, video game sound design, and the internet.

Professors/Instructors

MEA 116

Film/Video Editing

Introduces non-linear editing for film, video and new media, including basic editing techniques and aesthetic conventions. Students assemble audio/visual media content, employing professional editing software, hardware, and postproduction workflows.

Professors/Instructors

Lanthier, J.

MEA 118

Intro to 2D Animation

Introduces 2D computer animation. Students produce a short narrative film using characters.

Professors/Instructors

MEA 120

Cinematography

Examines the well-disciplined creative and technical control of high definition, ultra high definition and film cameras including the demonstration and application of cinematic lighting techniques for both studio and location production.

Professors/Instructors

Young, K.

MEA 131

3D Modeling & Surfacing

Introduces 3D computer design, including modeling, surfacing, textures, lighting and rendering through the use of Maya software. Students learn how Maya 'nodes' work with polygon modeling as well as surfacing controls. Students also learn how to design environments and explore camera and lighting setups.

Professors/Instructors

MEA 135

Computer Animation

Introduces 3D computer animation and special effects through the use of Maya software. Students learn how the graph editor works to control animation, how to apply the principles of motion and emotion to animated scenes, and how to create visual special effects used in animation and live-action entertainment.

Professors/Instructors

MEA 155

Audio Production

Introduces the tools and techniques used to create professional audio for film, television, and new media. Explores recording methods for both studio and location sound recording and mixing.

Professors/Instructors

MUSIC 100

Fundamentals of Music

Introduces the elements of music and musical notation; music reading and sight-singing; scales and intervals.

Professors/Instructors

Rios, L., Lawson, J.

MUSIC 106

Development of Jazz

*CHECK COURSE CATALOG*

Professors/Instructors

MUSIC 107

History of Rock & Roll

Explores the rise of rock and roll as a modern musical genre and examines its place in modern society.

Professors/Instructors

Macpherson, W.

MUSIC 131

Keyboard Instruction I

First of two levels of keyboarding, focusing on introductory skills. Emphasizes instruction in elementary music-reading, repertoire, piano technique, tone production, sight-reading, keyboard harmony, and performance styles.

Professors/Instructors

Lee, L.

PHOTO 155

Photography

Introduces the fundamental concepts, terminology, and techniques of photography and camera RAW, including the theory and basic principles of image correction and print technologies. It is recommended that students provide a digital SLR camera capable of manual exposure and adjustment. (UC CREDIT LIMITATION)

Professors/Instructors

Devlahovich, V., Renteria, J.

PHOTO 160

Black & White Photography

Introduces mechanical and artistic principles in recording photographic images using a 35mm SLR camera and printing black and white images including basic history and fundamental mechanics, optics, chemistry, and lighting principles of black and white photography. (UC Credit Limitation)

Professors/Instructors

Devlahovich, V., Renteria, J.

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